Hatterene
4 appearances (Regulation M-B)
—
Unranked
Regulation
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Regulation
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Data source
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Psychic
Fairy
HP
57
Atk
90
Def
95
Sp.Atk
136
Sp.Def
103
Speed
29
Total
510
Weight
11.2 lbs.
Healer
The Pokémon has a 50% chance of curing the status conditions
of its allies at the end of every turn.
Anticipation
When the Pokémon enters a battle, it senses whether the
opponents know any one-hit KO moves or moves that are super
effective against it.
Magic Bounce
Instead of being affected by other Pokémon’s status moves,
the Pokémon bounces them back at the user.
Type effectiveness
Weakness · 2×
Poison
Ghost
Steel
Resistance · ½×
Psychic
Resistance · ¼×
Fighting
Immunity · 0×
Dragon
Builds ranked by competitive performance — higher placement at larger events scores more.
Builds ranked by raw usage across all teams.
Stat Alignment: 100% Quiet
Team
r/VGC Regulation M-B Kickoff Cup
· HortonHEARD (#12) · 6–1
Stat Alignment: 100% Quiet
Team
Friday Fight Night #60 Reg M-B Bo3
· Savid400 (#26) · 2–2
Stat Alignment: 100% Quiet
Team
Friday Fight Night #60 Reg M-B Bo3
· Savid400 (#26) · 2–2
Stat Alignment: 100% Sassy
Team
Mudkip's Marsh Pit #1
· Rudyplayspokemon (#37) · 0–2
Stat Alignment: 100% Quiet
Team
r/VGC Regulation M-B Kickoff Cup
· HortonHEARD (#12) · 6–1
Tournament Stats
Submissions that don't match in-game data (typos, renamed moves or abilities) are discarded during import, so the counts here can differ from the total appearance count above.
Most Common Teammates
Kingambit
Dark
Steel
75.0% usage · WR 30.0%
Incineroar
Fire
Dark
50.0% usage · WR 37.5%
Sinistcha
Grass
Ghost
50.0% usage · WR 37.5%
Garchomp
Dragon
Ground
50.0% usage · WR 37.5%
Torkoal
Fire
25.0% usage · WR 85.7%
Meowstic
Psychic
25.0% usage · WR 0.0%
Ampharos
Electric
25.0% usage · WR 50.0%
Staraptor
Normal
Flying
25.0% usage · WR 85.7%
Most Common Moves
Protect
Trick Room
Dazzling Gleam
Psychic
Expanding Force
Most Common Items
Most Common Abilities
Magic Bounce
4 (100.0%)
Learnable Moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| After You | Normal | Status | - | 101 | 16 |
| Agility | Psychic | Status | - | 101 | 20 |
| Aromatic Mist | Fairy | Status | - | 101 | 20 |
| Baton Pass | Normal | Status | - | 101 | 20 |
| Brutal Swing | Dark | Physical | 60 | 100 | 20 |
| Calm Mind | Psychic | Status | - | 101 | 20 |
| Charm | Fairy | Status | - | 100 | 20 |
| Dark Pulse | Dark | Special | 80 | 100 | 16 |
| Dazzling Gleam | Fairy | Special | 80 | 100 | 12 |
| Draining Kiss | Fairy | Special | 50 | 100 | 12 |
| Endure | Normal | Status | - | 101 | 12 |
| Expanding Force | Psychic | Special | 80 | 100 | 12 |
| Facade | Normal | Physical | 70 | 100 | 20 |
| Future Sight | Psychic | Special | 120 | 100 | 12 |
| Giga Drain | Grass | Special | 75 | 100 | 12 |
| Giga Impact | Normal | Physical | 150 | 90 | 8 |
| Gravity | Psychic | Status | - | 101 | 8 |
| Guard Swap | Psychic | Status | - | 101 | 12 |
| Heal Pulse | Psychic | Status | - | 101 | 12 |
| Healing Wish | Psychic | Status | - | 101 | 12 |
| Helping Hand | Normal | Status | - | 101 | 20 |
| Hyper Beam | Normal | Special | 150 | 90 | 8 |
| Imprison | Psychic | Status | - | 101 | 12 |
| Life Dew | Water | Status | - | 101 | 12 |
| Light Screen | Psychic | Status | - | 101 | 20 |
| Magic Powder | Psychic | Status | - | 100 | 20 |
| Magic Room | Psychic | Status | - | 101 | 12 |
| Misty Explosion | Fairy | Special | 100 | 100 | 8 |
| Misty Terrain | Fairy | Status | - | 101 | 12 |
| Mystical Fire | Fire | Special | 75 | 100 | 12 |
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Nuzzle | Electric | Physical | 20 | 100 | 20 |
| Pain Split | Normal | Status | - | 101 | 20 |
| Play Rough | Fairy | Physical | 90 | 90 | 12 |
| Power Swap | Psychic | Status | - | 101 | 12 |
| Power Whip | Grass | Physical | 120 | 85 | 12 |
| Protect | Normal | Status | - | 101 | 8 |
| Psych Up | Normal | Status | - | 101 | 12 |
| Psychic | Psychic | Special | 90 | 100 | 12 |
| Psychic Noise | Psychic | Special | 75 | 100 | 12 |
| Psychic Terrain | Psychic | Status | - | 101 | 12 |
| Psycho Cut | Psychic | Physical | 70 | 100 | 20 |
| Psyshock | Psychic | Special | 80 | 100 | 12 |
| Quash | Dark | Status | - | 100 | 16 |
| Reflect | Psychic | Status | - | 101 | 20 |
| Rest | Psychic | Status | - | 101 | 8 |
| Round | Normal | Special | 60 | 100 | 16 |
| Safeguard | Normal | Status | - | 101 | 20 |
| Shadow Ball | Ghost | Special | 80 | 100 | 16 |
| Shadow Claw | Ghost | Physical | 70 | 100 | 16 |
| Skill Swap | Psychic | Status | - | 101 | 12 |
| Sleep Talk | Normal | Status | - | 101 | 12 |
| Snore | Normal | Special | 50 | 100 | 16 |
| Stored Power | Psychic | Special | 20 | 100 | 12 |
| Substitute | Normal | Status | - | 101 | 12 |
| Swords Dance | Normal | Status | - | 101 | 20 |
| Thunder Wave | Electric | Status | - | 90 | 20 |
| Trick | Psychic | Status | - | 100 | 12 |
| Trick Room | Psychic | Status | - | 101 | 8 |
| Wonder Room | Psychic | Status | - | 101 | 12 |
Notable Placements
| Place | Player | Tournament | Record |
|---|---|---|---|
| #12 | HortonHEARD | r/VGC Regulation M-B Kickoff Cup | 6-1-0 |
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.
Eruption
Solar Beam
Final Gambit
Dual Wingbeat
Sludge Bomb
Thunderbolt
Dragon Pulse
Parting Shot
Earthquake
Rock Slide
Iron Head
Life Dew
Rage Powder
Shadow Ball