Charge Beam
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.
Charge Beam
Has a 70% chance of boosting the user’s Sp. Atk stat by 1 stage.
Special
· 50 Power · 90% Accuracy · 12 PP · No Contact
· Priority: 0 (Normal)
7
uses
Electric
uses
Electric
Top Pokémon
Common Items
Common Abilities
Levitate
4 (57.1%)
Good as Gold
1 (14.3%)
Natural Cure
1 (14.3%)
Lightning Rod
1 (14.3%)
Pokémon that learn Charge Beam
34 Pokémon learn this move — usage reflects Champions tournament appearances so far.
Eelektross
Electric
2 uses
Gholdengo
Steel
Ghost
1 uses
Raichu
Electric
1 uses
Frost Rotom
Electric
Ice
1 uses
Wash Rotom
Electric
Water
1 uses
Starmie
Water
Psychic
1 uses
Ampharos
Electric
0 uses
Banette
Ghost
0 uses
Bellibolt
Electric
0 uses
Chimecho
Psychic
0 uses
Clefable
Fairy
0 uses
Dedenne
Electric
Fairy
0 uses
Emolga
Electric
Flying
0 uses
Farigiraf
Normal
Psychic
0 uses
Gallade
Psychic
Fighting
0 uses
Gardevoir
Psychic
Fairy
0 uses
Golurk
Ground
Ghost
0 uses
Heliolisk
Electric
Normal
0 uses
Jolteon
Electric
0 uses
Luxray
Electric
0 uses
Manectric
Electric
0 uses
Meowstic
Psychic
0 uses
Meowstic [Female]
Psychic
0 uses
Morpeko
Electric
Dark
0 uses
Morpeko [Hangry Mode]
Electric
Dark
0 uses
Musharna
Psychic
0 uses
Oranguru
Normal
Psychic
0 uses
Pikachu
Electric
0 uses
Raichu [Alolan Form]
Electric
Psychic
0 uses
Rotom
Electric
Ghost
0 uses
Fan Rotom
Electric
Flying
0 uses
Heat Rotom
Electric
Fire
0 uses
Mow Rotom
Electric
Grass
0 uses
Wyrdeer
Normal
Psychic
0 uses
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.