Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.
Electric
HP
65
Atk
65
Def
60
Sp.Atk
110
Sp.Def
95
Speed
130
Total
525
Weight
54 lbs.
Type effectiveness
Weakness · 2×
Ground
Resistance · ½×
Electric
Flying
Steel
Builds ranked by competitive performance — higher placement at larger events scores more.
Builds ranked by raw usage across all teams.
Stat Alignment: 100% Timid
Team
Stat Alignment: 100% Timid
Team
4th Annual St. Jude VGC Charity Tournament
· SaunaQueen (#462) · 2–1
Stat Alignment: 100% Timid
Team
4th Annual St. Jude VGC Charity Tournament
· Girtania (#351) · 3–4
Stat Alignment: 100% Timid
Team
VGC Trainer school x MMHM x Pride month event! #3
· C Grant (#26) · 2–4
Stat Alignment: 100% Timid
Team
Tenki's x MMHM - Champions M-B
· Aminoblast (#23) · 2–3
Stat Alignment: 100% Timid
Team
Stat Alignment: 100% Modest
Team
Stat Alignment: 100% Timid
Team
*Sitrus-Series*|Champions-MB|#66
· hallowed (#115) · 0–4
Stat Alignment: 100% Timid
Team
VGC Trainer school x MMHM x Pride month event! #3
· C Grant (#26) · 2–4
Stat Alignment: 100% Timid
Team
BFI'26 - Frontier Tournament #3
· fibertrash · 1–3
Tournament Stats
Submissions that don't match in-game data (typos, renamed moves or abilities) are discarded during import, so the counts here can differ from the total appearance count above.
Most Common Teammates
Raichu
Electric
44.1% usage · WR 28.9%
Pelipper
Water
Flying
32.4% usage · WR 27.3%
Swampert
Water
Ground
23.5% usage · WR 36.0%
Sceptile
Grass
20.6% usage · WR 11.1%
Garchomp
Dragon
Ground
17.6% usage · WR 27.3%
Sneasler
Fighting
Poison
17.6% usage · WR 29.2%
Incineroar
Fire
Dark
14.7% usage · WR 17.4%
Farigiraf
Normal
Psychic
14.7% usage · WR 50.0%
Most Common Moves
Rising Voltage
Protect
Volt Switch
Electroweb
Detect
Shadow Ball
Discharge
Alluring Voice
Weather Ball
Thunderbolt
Most Common Items
No item
1 (2.9%)
Most Common Abilities
Volt Absorb
29 (87.9%)
Quick Feet
4 (12.1%)
Learnable Moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Agility | Psychic | Status | - | 101 | 20 |
| Alluring Voice | Fairy | Special | 80 | 100 | 12 |
| Baby-Doll Eyes | Fairy | Status | - | 100 | 20 |
| Baton Pass | Normal | Status | - | 101 | 20 |
| Bite | Dark | Physical | 60 | 100 | 20 |
| Body Slam | Normal | Physical | 85 | 100 | 16 |
| Calm Mind | Psychic | Status | - | 101 | 20 |
| Charge | Electric | Status | - | 101 | 20 |
| Charge Beam | Electric | Special | 50 | 90 | 12 |
| Charm | Fairy | Status | - | 100 | 20 |
| Copycat | Normal | Status | - | 101 | 20 |
| Covet | Normal | Physical | 60 | 100 | 20 |
| Curse | Ghost | Status | - | 101 | 12 |
| Detect | Fighting | Status | - | 101 | 8 |
| Dig | Ground | Physical | 80 | 100 | 12 |
| Discharge | Electric | Special | 80 | 100 | 16 |
| Double-Edge | Normal | Physical | 120 | 100 | 16 |
| Eerie Impulse | Electric | Status | - | 100 | 16 |
| Electric Terrain | Electric | Status | - | 101 | 12 |
| Electro Ball | Electric | Special | 1 | 100 | 12 |
| Electroweb | Electric | Special | 55 | 95 | 16 |
| Endure | Normal | Status | - | 101 | 12 |
| Facade | Normal | Physical | 70 | 100 | 20 |
| Fake Tears | Dark | Status | - | 100 | 20 |
| Flail | Normal | Physical | 1 | 100 | 16 |
| Focus Energy | Normal | Status | - | 101 | 20 |
| Giga Impact | Normal | Physical | 150 | 90 | 8 |
| Helping Hand | Normal | Status | - | 101 | 20 |
| Hyper Beam | Normal | Special | 150 | 90 | 8 |
| Hyper Voice | Normal | Special | 90 | 100 | 12 |
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Last Resort | Normal | Physical | 140 | 100 | 8 |
| Light Screen | Psychic | Status | - | 101 | 20 |
| Metal Sound | Steel | Status | - | 85 | 20 |
| Mud-Slap | Ground | Special | 20 | 100 | 12 |
| Pin Missile | Bug | Physical | 25 | 95 | 20 |
| Protect | Normal | Status | - | 101 | 8 |
| Quick Attack | Normal | Physical | 40 | 100 | 20 |
| Rain Dance | Water | Status | - | 101 | 8 |
| Rest | Psychic | Status | - | 101 | 8 |
| Rising Voltage | Electric | Special | 70 | 100 | 20 |
| Roar | Normal | Status | - | 101 | 20 |
| Round | Normal | Special | 60 | 100 | 16 |
| Shadow Ball | Ghost | Special | 80 | 100 | 16 |
| Sleep Talk | Normal | Status | - | 101 | 12 |
| Snore | Normal | Special | 50 | 100 | 16 |
| Stored Power | Psychic | Special | 20 | 100 | 12 |
| Substitute | Normal | Status | - | 101 | 12 |
| Sunny Day | Fire | Status | - | 101 | 8 |
| Thunder | Electric | Special | 110 | 70 | 12 |
| Thunder Fang | Electric | Physical | 65 | 95 | 16 |
| Thunder Wave | Electric | Status | - | 90 | 20 |
| Thunderbolt | Electric | Special | 90 | 100 | 16 |
| Tickle | Normal | Status | - | 100 | 20 |
| Trailblaze | Grass | Physical | 50 | 100 | 20 |
| Volt Switch | Electric | Special | 70 | 100 | 20 |
| Weather Ball | Normal | Special | 50 | 100 | 12 |
| Wild Charge | Electric | Physical | 90 | 100 | 16 |
| Wish | Normal | Status | - | 101 | 12 |
| Yawn | Normal | Status | - | 101 | 12 |
Regulation
Which ruleset to show stats for.
What are regulations? ›
Data source
Pick where the Champions stats are compiled from.
Trick Room
Knock Off
Hurricane
Wave Crash
High Horsepower
Ice Punch
Iron Head
Dire Claw
Grass Knot
Ancient Power
Dragon Claw
Sunny Day